Murdock, Kelly.

3ds Max 2012 bible / Kelly L Murdock. - Indianapolis, Ind. : Wiley, 2011. - xliv, 1250 p.

pt. 1. Getting started with 3ds Max -- pt. 2. Working with objects -- pt. 3. Modeling basics -- pt. 4. Materials, cameras, and lighting basics -- pt. 5. Animation and rendering basics -- pt. 6. Advanced modeling -- pt. 7. Advanced materials -- pt. 8. Advanced animation techniques -- pt. 9. Working with characters -- pt. 10. Dynamic animation -- pt. 11. Advanced lighting and rendering.

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3ds max (Computer file)


Computer animation.

TR897.7 / .M87 2011eb

006.696
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